Sunday, July 30, 2006

SL and the Music Scene


Ricardo Sprocket explores using Second Life as a venue for indie band promotion.

Momentum is Growing (Latest round of links from the SL homepage)

Guardian Slices of Life in a Parallel Universe
CBSNews.com A Home Run Derby in The Virtual World
Boston Phoenix (Cover Story) Does Your Life Suck?
Yahoo Business Wire Global Kids Launches Inaugural Educational...
CNET News.comSecond Life makes an All-Star Pitch
Top40-charts.com Bumbershoot: Seattle′s Music & Arts ...
Guardian UK Does Virtual Mean Invisible
PR Newswire Always On Unveils AO100 Winners Honoring t...
Bit-tech.netWho Owns Your Virtual Life
Business Wire Vivox Delivers Voice to Languagelab.com Vi...
N-Sider - The World′s Most In-Depth Nintendo Resource The Future: U and I Develop Games
Grid Today Avatars and Grid 2.0
Advertising Age Virtual Worlds: The Latest Fashion
The Observer How to get the life you really want
Business Week Online At the Tech-Business Interface
Globeandmail.com Virtual Economies Could Add Real Cash to t...
Guardian Unlimited Capitalism encroaches on virtual utopia
Better Humans The desirability of me not being me
TrendWatching.com Youniversal Branding
vnuet.nl eday in Second Life, developers gezocht
Guardian Games BlogSelling to your avatar: why he/she might b...
Business Week Online American Apparel′s Virtual Clothes
MTV Are Virtual U2 Concerts Even Better Than t...
WebProNews.comThe Marketing Potential of Second Life
Star BulletinGet a life, in fact you might want to get ...
News.comLinden Lab - where Second Life is first (v...

Article with some Interesting Demographics

Quote

"Cory Ondrejka, vice-president of product development at Linden Lab, which owns Second Life, claims it has 330,000 users and is growing at 12% a month without any marketing. The demographics are fascinating: the average age is 33, half of users are women and a very large number haven't played online games before. He also claims that 60% of users create their own content compared with less than 1% of readers of the online encyclopedia, Wikipedia."

Original Article is [HERE]

Friday, July 28, 2006

U of Penn Podcast

Haven't checked this out myself, but here is a link to a podcast about one individual's experience selling clothing and creating custom avatar's in Second Life.


Check it out [HERE]

Decent Link about SL and Education

Here is a good introductory breakdown of how Second Life can be used for educational purposes.

Check it out [HERE].

Thursday, July 27, 2006

Immersive Archeology

From the Second Life for Educators Listserver. Our Greek, Wild West, and Paris areas anyone?
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"Immersive Archeology- Aura Lily breathes life into into the architecture and culture of Ancient Egypt"Aura Lily has been using Second Life to recreate the artifacts and architecture of ancient Egypt. Using maps drawn by one of Napoleon's artist engineers, she's also working on an accurate recreation of temples and buildings on the island of Philae. Aura's work is simply amazing, and I think the educational potential to use Second Life asan immersive way to explore ancient architecture and culture is limitless. She has no formal training in 3d modeling, yet she has a true passion for this ancient era and has done all of this work completely on her own.

Examples can be found [Here].

-Pathfinder

Wednesday, July 26, 2006

www.secondcampus.com

I did some initial work on http://www.secondcampus.com/ today. We can park our scripts there for external communication (I'm already doing that) as well as provide a registration link for students who will be attending events in Second Campus.

Update. I locked the site down for now. If anyone wants to check it out they can, just let me know so I can show you how.

Tuesday, July 25, 2006

Link on Virtual Marketing

See it [HERE].

Friday, July 21, 2006

An Example of Using Second Life for Collaboration


Here APLeT's Cliffordb Hightower (Collin) and Ricardo Sprocket (Rich) answer Axia's Matt Usitnov's (Matt) questions about Elevator games while sitting around Second Campus's bell tower. A small but prefect example of how we can use Second Life to facilitate communication.

Thursday, July 20, 2006

Island Status Video

Ok, I made a cheezy fly by video of Second Campus last Friday. I will try to make one once a week just kind of as a log so we can see how our island is progressing. You can check out the 7/14 version (sorry about the music, apologizing in advance) either by going to the main amphitheater or typing in the following URL-
http://www.secondcampus.com/IslandStatus071406.mov.

You will need QuickTime installed.